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Improved screen size fading of smaller decals. Greatly reduced memory usage across all maps.įixed hitch when opening or closing the escape menu or Loadout menu.įixed hitch caused by Lesson video streaming.ĭecreased persistent actor components present in levels. Increased usage of mesh instancing throughout levels. Killed 30 enemies with a weapon that has been picked up.Īdded new gas canister props that can be detonated. ![]() Killed 25 enemies with a weapon that has been picked up. Killed 10 enemies with a weapon that has been picked up. Get the most kills while defending an objective. Renamed Insurgent Headgear slot to Facewear.Īdded new truck for drive in sequence at the start of Security Checkpoint.Īdded new shockwave reaction system, allowing various props to audibly resonate when an explosive detonates near them. The CTE is a version of the game that will be opened periodically throughout development to allow players to preview and test future updates before they are released. If a match ends in a tie, a team will need to get a two-point lead over the other team to win, with a faction switch every round.Ĭommunity Test Environment (CTE) now available in your Steam Library. The penalty increases with each instance. ![]() Leaving a Competitive match early will prevent a player from queueing. The playlist will be updated with new Arcade modes in future updates, but all modes will be available through Community Servers found under Coop or Versus.Īllows players to test all weapons, equipment, and upgrades in the game on both living and nonliving targets.Ībility to vote to kick players on community servers. Insurgency mouse moving up code#*Please note: We have changed the way we post changelists, in an attempt to make them more readable and digestible we have decided to condense patch/update notes into only the core changes players may notice rather than including every code and art change.Ĭurrently features Team Deathmatch at 24 players. To join in, we invite you to grab the game at the 20% discount, available until March 5th. Insurgency mouse moving up update#This update should be seen as a sign of things to come: major, regular, free updates with new content and big gameplay improvements. We are delighted with the response and reception to Insurgency: Sandstorm so far. Read all about them in the change log below. Insurgency mouse moving up plus#Performance and quality of life improvements, plus bug fixes, are also a major part of the patch. These new weapons join a rework of flash grenades to be more effective, alongside new cosmetic additions of eyewear, tattoos, a new camouflage pattern, and much more. Insurgency mouse moving up upgrade#Finally a new Security handgun, the PF940, features 9mm rounds and a massive high capacity magazine upgrade of 31 rounds. There are also a pair of new machine guns, the M240B and MG3, offering high-caliber damage and an absurd rate of fire respectively. Two new variations of the MP5, the MP5A2 and the MP5A5, are low caliber weapons with good recoil control, perfect for close quarters combat. To add some spice to this new kill-focused mode, five new weapons are also being added to Sandstorm in this update. New modes will be introduced to Arcade regularly with future updates. Rules are simple: Build your ideal loadout, and kill enough of the enemy to win the match. Things are beginning with a classic Team Deathmatch mode, which removes faction restrictions on weapons and upgrades, and gives more supply points to make your selections. ![]() The Arcade experience that ships with this new update lays the foundation for adding fresh, new, non-traditional game modes into Insurgency: Sandstorm. In celebration, we invite those who haven’t yet picked up a copy to get involved with a first major discount of 20% off, available until March 5th. We’re also thrilled to announce that over 500,000 copies of Insurgency: Sandstorm have now been sold, already making back the budget of development, marketing, and then some. We’re excited to release today Insurgency: Sandstorm’s first content update! It includes a new ‘arcade’ playlist with rotating game modes, five new weapons, a new firing range, performance. Learn more about what’s been changed in our First Content Update Trailer! It includes the massive addition of a new ‘arcade’ playlist with rotating game modes, alongside five new weapons, a new firing range for practicing your aim, performance improvements, and a wealth of smaller changes, additions, tweaks, and bug fixes. We’re excited to announce that Insurgency: Sandstorm’s first major update is live! ![]()
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